Herein are phrases translated into English from the Salmacian tongue, the language used in battle and ceremony by the Order of Selohaar.
ak - us
aka - our
aki - below
al - one
Aredayne - ‘The Magick Which Resides in Steel’; taken from an ancient tenet of alchemy which held that when iron is transformed into steel, it becomes imbued with a living spirit. This is also the name of the Sword of Selohaar, the blade of the Grand Master.
bata - above
beya - leg
Colalmaer - The great beast of the waters whose appearance presages significant change and corrects imbalances. Colalmaer was revered by the Oans (see "The Carcosan Mythos").
davos - cavern
delos - whose
dok - to be
dolnar - sword
Dolnar Gol - Selohaar art of swordsmanship.
drelaharr - sea serpent, dragon.
elan - from
etan - foe, adversary
euth - and
Eyh - I
eyish - life
forga - join
gaal - right (direction)
gev - six
"Gleph areon nurgath" - "My mind is all of existence". Philosophy of individual solidarity, from which stems our most profound truth.
Gorloth - (Carcosan Mythos) Chief of the tribe of Kolrath before the accension of Vorthr.
gos - evil
Grekka-kol - the Guard Corps.
"Griok Shelan os Waurthra Kor enu" - "May the blessing of Lord Vorthr be upon thee".
Grunkrae - A winged serpent. The symbol of the Oans.
"Halvaar, eya shalor" - "Hearken, my bretheren."
hauv - ahead
hol-tarru - The psychic infusion of Selohaar Gleph (‘the mind of the protector’), bestowed ceremonially from teacher to student.
holnaarth - ‘Icy Fire’. A term indicating a paradox, or one whose temperament is unpredictable or mysterious.
isha - air
kalva - creation, beginning.
kael - earth
kan - head
Kathor - Sir Keith’s Salmacian name; ‘Vigilant One’.
kaush - attack
Kiya-he - a sociable greeting.
ko - zero, nothing
kra'an - water
Kreyshalor - 'people of the cup'; Grailfolk.
lan - defend
lir - woman
lor - man
los - in
Kortasha - Giant bird of just retribution, befriended by Vorthr during his wanderings.
Malgron, Festris - (Carcosan Mythos) renegade High Priest of Kolrath who betrayed Vorthr.
Malgron, Wenas - (Carcosan Mythos) father of Festris, High Priest of Kolrath during Vorthr’s childhood.
Malgronik - ‘The Way of Malgron’. That which opposes noble thought and deed.
Malgronor - one who followed Malgron in his rebellion or one who treads the path of Malgronik.
marre - invoke
me - three
Mennatoc - Oan mage and leige priest to Vorthr.
mican - greetings or ‘I salute you’.
mirta - mother
Mordann Taun - ‘Circle of Steel’. The Outer Council of Selohaar, consisting of all fourth and fifth degree members and the Grand Master.
na - with
naar - hot
Nare Gol - term for nighttime stealth and concealment skills.
nas - five
necorru - psychic force or magick
Necorru Gol - term for Selohaar magickal disciplines
"Ni Zirad Kolvar" - "Hail, ye Goddess of the Twilight".
"Ni Zorad Kael" - "Hail, ye God within the Earth".
nortog - hostile outsider, intruder, or infidel
nosta - body
nu - eight
Oans - (Carcosan Mythos) An order of alchemists and mystic adepts led by Vorthr in ancient days. They were dedicated to the preservation of arcane wisdom and the proliferation of ‘science’, as it was in that distant time.
plek-na - chaos
pol - nine
pon - behind
ra - two
Raamok Gol - Selohaar term for combat disciplines.
"Renvarr Etan" - roughly, "Let me not fall before my enemy falls"; a battle cry of Vorthr’s tribe and the battle cry of the Order of Selohaar.
reta - arm
selohaar - warrior or protector
Selohaar Gleph - ‘Mind of the Protector’; a heightened state of awareness attained by Selohaar through mystical practice, which provides superior mental and physical abilities.
Selohaar Gol - ‘The Way of the Protector’; the sum total of all knowledge and disciplines of the Order of Selohaar.
Shalor Na’al - ‘The Bretheren Within’; the Master Council of Selohaar, composed of all fifth degree members and the Grand Master.
Shentarr - ‘justified wrath’
siuta - rage or hatred
soath - presence
sog - out
sorga - dead
sorgan - death
ta - area, place
taer - realm, land
targna - passion
t’vaal - voyage or quest
T’yornok - ‘Red Tidings’; a phrase implying violent consequences; also, a sword wielded by a knight of the Order’s ‘Wicintle Period’, Sir Guy, the Dragon.
tulvaya - love
tevoran - apprentice or squire
tela - move
telvonu - come forth
Tokma-ve - "it is done".
Torveshal - ‘The Cold One’; Sir Christian’s Salmacian name, also an apellation used for Vorthr by his companions.
trom - bestow
u - we
uthralna - renewal or change
valnahaar - respected one or trusted friend.
vaute - voice, spoken word
vi - she
vo - he
Vodel - ‘Seeker of Light within the Darkness’; Sir Carl’s Salmacian name; also a term for a priest or healer.
vosa - father
vurrae - arise
Waernar - (Carcosan Mythos) archaic pronunciation of Verena, Vorthr’s wife and later, the Goddess of the Perpetual Twilight.
Walnaur Wol-Tikkan - ‘Volnar, Son of the Conqueror’, son of Vorthr and Verena, architect of the mystical city of Carcosa.
waltorg - beware
Waulkra - (Carcosan Mythos) archaic form of Vulkor, the giant bird of just retribution.
wen - four
Zarkanor - entity which feeds off the vital force within living things.
zel - seven
Zinkon Hurla - the Radiant Vortex, the portal to the astral plane.
zir - goddess
zor - god
Zuldra - (Carcosan Mythos) the island home of the Oans.